How to come up with an interesting quest. How to independently organize a city quest in your city? Word encrypted with icons

The main advantage of business activities related to quest projects is high level profitability and good prospects for further development. The target audience is people under 35 who prefer to have an active and unconventional holiday. And there are many of them! How to open your own quest? What needs to be included in a business plan to be successful? Consider all the nuances of the organization of the quest.

Quest business analysis - assessment of opportunities

When starting to organize quests, it is necessary to take into account the influence of various factors:

  • External - unchangeable. They can be seen as a threat to be avoided, or as an opportunity to be pursued immediately:
Capabilities Threats
Market with low competition Constant control of demand for one or another type of scenario for the timely replacement of an "obsolete" project
New ideas attract consumers Sometimes it's hard to determine customer preferences
Relatively low start-up costs Demand manifests itself in leaps and bounds, it depends on holidays, weekends, seasons, the start of the study session, as well as its end, and so on.
Free flight of creative thought, you can develop completely new ideas, there are almost no restrictions It is possible that regulations will be introduced at the state level in relation to this business.
Free market entry The level of purchasing power determines the demand for quests
Attractive ROI Conducting potentially dangerous quests requires security measures for clients
  • Internal - depending on the organizational approach, that is, on the businessman himself. There are some nuances here:

The sequence of actions in the implementation of the quest project consists of three main steps:

  • Proper selection of premises.
  • Script development.
  • Accurately selected and arranged scenery.

Consumers are attracted by a fascinating plot and high-quality implementation of the conceived idea.

Organization of quests legally - necessary documents

The package of documents in the business in question is not the largest:

  1. will be enough for legal work.
  2. The choice of a simplified taxation system will greatly facilitate relations with the tax authorities.
  3. It is necessary to have an agreement with the landlord.
  4. You can avoid buying a cash register if the entrepreneur opens a bank account, that is, payment for services will be accepted by bank transfer.

Do not forget about the safety briefing, which ends with the signatures of the players. The execution of such a document means that customers are warned about possible risk factors. In this option, all responsibility is shifted to the quest participants, although it is recommended to avoid risky elements in the game.

The choice of the quest format determines the location of the room

It is important for a future businessman to choose the format of the quest and only after that look for a suitable room or do without it:

Quest type Where is held Concept Note
Finding an exit - players need to go outside the room by solving a series of tasks Rented rooms in the anti-cafe and so on. You can agree on mutually beneficial conditions to get rid of the cost of renting space Appropriate equipment is required for holding intellectual competitions and immersing in an alternative reality It is advisable to find a place with high traffic of people
city ​​quest In any area of ​​the city or other settlement Role play in the spirit detective story or with solving a mystery, searching for a villain, and the like scenario. As an entourage, abandoned buildings, streets of city outskirts, landfills Great dependence on weather conditions
Children's quest Leased premises in shopping malls and other buildings in areas with good traffic Option for family entertainment or peer companies Estimated age of participants 6-7 years and more
Quest with a field trip Suitable for any terrain that satisfies the conditions of the game It is carried out without special equipment with the participation of 2-4 people. All you need is costumes and a compelling storyline. Differs in increased safety requirements

Thus, the work of the quest room is impossible without a decent room with a proper repair. It is also important to take into account good transport accessibility. Organization role playing, as a rule, is carried out in an anti-cafe where a large number of people come. This is a kind of playhouse. But city, search, field quests (for example, for a wedding celebration or corporate event) do not require a room.

Scenario for the quest - the rules for its creation

To begin with, a topic is selected. In this matter, they rely on the interests of the target audience. Children under 7 seven years old are interested in adventure fairytale heroes. Older players are attracted by the pirate theme, after 20 they like to unravel detective riddles and so on. It is important to study demand. What computer games young people are interested? What is important to translate into reality? A unique script is one of the most important elements for attracting customers.

The game mechanism can be changed, but there are unchanged components:

Do you also feel a lack of live communication and real emotions? Every day more and more mothers and fathers ask themselves the question: how to develop logic in a child? What to interest and how to tear the family away from the phones? What kind of entertainment can provide the development of logical thinking in an interesting format?

And then it occurs to many to organize a home quest! What is a quest?

Quest is a sequence interesting tasks and riddles that lead to some goal, such as the discovery of a treasure. Quests are “candy for the mind”, games that develop logic. At the same time, if we offer children riddles for a quest at home or, for example, in the country, then we get a real adventure in reality. Down with phones! The quest in reality is very modern, fun and unusual. If you do not know how to conduct the quest, then you have come to the address. Below you will learn how to develop logic and thinking, and at the same time have a great time!

So, right now you will learn how to make a quest for children and adults at home.

  1. We choose a gift.

Before you come up with a quest, you need to prepare a “treasure”. This is some kind of surprise that the seekers will find at the end of the quest. Pick up something symbolic, such as your favorite chocolate bar, Kinder, a new typewriter, or a set of felt-tip pens. If this is a quest for a child at home, then the gift can be a homemade certificate that gives the child a special right to something interesting, for example, “Certificate for a trip to Igroland” or “Certificate for visiting McDonald's”. A gift for adult players can also be a symbolic chocolate bar or a bottle of delicious beer - whatever you like. And if this, for example, is a quest on the birthday of a loved one, then in the finale he can find YOU, in an outfit appropriate for the occasion :)

  1. Determine the scale of the quest.

There are many options for conducting a quest. The “micro” option is on the scale of one room. Classic is the whole apartment or house. If you live in a private house, then you can perfectly play the game inside and in the yard. If in a multi-storey building, then the courtyard and several neighboring courtyards will also fit perfectly into the scenario. So, you need to decide whether your players will leave the house and how far they will move away from it.

  1. Let's come up with a scenario.

First, find places for caches. The caches will contain paper clues. Seat options:

  • in the pocket of a coat hanging in the closet;
  • in a boot;
  • in a glove on a shelf;
  • in an empty sugar bowl in a sideboard;
  • in the breadbasket;
  • in old chess or backgammon;
  • in the book;
  • under the carpet;
  • in a cosmetic bag;
  • in a hamster's cage;
  • at the entrance;
  • in the mailbox;
  • in the leaves of the bush near the house;
  • in a flower bed.

Try to find caches where players won't find a clue by accident, so that your scenario is not violated.

Write down these places in order, the last place will be the place where the “treasure” is hidden.

The cache for the treasure should be the most reliable! Either you know for sure that the players will not look there in advance, or during the game the gift is not there and you put it there on the penultimate task.

For a home quest, 10-15 clues will be enough.

When arranging a quest at home, choose the scenario according to the occasion. You can make a quest for a specific topic or just a set of riddles.

What are the options for themed quests:

  • A thematic birthday quest can be dedicated to the birthday person, and then all the riddles will be about him.
  • Quest for Valentine's Day or Anniversary is based on joint dates and events.
  • New Year's quest can be done on the topic of wishes, predictions and gifts.
  • A weekend quest, when you just want to have a family adventure, can be done in a pirate theme, in a detective format, in the format of your child's favorite cartoon.
  1. We do tasks and hints.

Take several sheets of colored cardboard and cut them into rectangles about 10x7 cm each. Number the hints, then even if one is found earlier, it will not spoil the script.

What to write on tips?

The easiest option is to draw and write by hand a simple riddle about the cache, where the clue is hidden. For example:

Attention! We develop logic and thinking with the help of a home quest!

It's simple - offer the players not a direct hint, but a rebus. Most good example- it's a map!

How to make a quest card:

  1. Write or draw some symbols on sticky notes, for example: BLUE MOUNTAIN, ICE LAKE, DARK CAVE, etc.
  2. Stick the leaves on interior items - a sofa, a wardrobe, a vase ...
  3. Draw a map similar to your apartment, but in place of the sofa there will be, for example, a lake, and in place of the closet - a mountain. Mark the location of the cache on the map.

The riddle is ready!

Many parents are concerned about how to develop logic and imagination in children of primary school age. A quest for schoolchildren may contain tasks that a child reluctantly performs in everyday life, but in the format of a game, he will be much more loyal to annoying numbers and rules.

Education has long captured almost the whole world, because it gives you the opportunity to immerse yourself in the world of exciting adventures.

One such game that is used to teach students is the quest game, the world of which is full of various tasks and puzzles. And let's figure out how quests are created and what mechanics they have, because this is important when creating such a game on your own.

What is a quest and the first quest games

The word 'quest' comes from the English 'quest', which means search, adventure. In quest games, the heroes are faced with tasks that require not only logic, but also their knowledge and skills.

As such, the first quest "The Game" was created in the early 70s, in which participants searched for treasure along the coordinates of the cities of San Francisco and Seattle. Based on this game, a film was made - "Midnight Madness". “The Da Vinci Code”, “Jumanji”, “The Game” and many others are also based on the idea of ​​quests.

Quest types

There are several types of quests.

Basic principles for creating quests

When creating quest games, you need to follow several rules and principles that will help create high-quality quests:

  • Definition of purpose (what the game is for)
  • Coming up with a plot
  • Number and age of participants
  • The territory of the quest
  • The presence of search activity and the solution of riddles, whether it is a mathematical or logical riddle
  • Tips that allow the participant to reach the final (basically there are 3 tips at different times)
  • A variety of stages and tasks (that is, the quests should have changing activities, a level of difficulty that makes the participant make an effort and this makes the quest interesting)
  • Thinking through the process (for time, for points or for a competition)
  • Availability additional tasks(in the event that the participant cannot complete the task due to different reasons, additional tasks come to help)
  • Testing the created quest (you need to make sure that the riddles and puzzles are determined and correct)

Job mechanism

When developing tasks and hints in quests, two different mechanisms can be used:

  • - Chained, which involves a sequence of actions (you cannot proceed to the next task without completing the previous one)
  • - Assault, where the participants determine the sequence on their own. This mechanism is mainly used when several teams participate in the quest and you need to breed them at the very beginning of the game

Types of tasks and hints

In order to create a quest, you may not need too many resources. Enough only the use of imagination and knowledge, well, and also paper or a mobile phone.

  • One of the interesting tasks that will help in the study English words This is the Claylist.

This task involves the formation of a new word from the letters different words, next to which there is a number. By choosing letters according to these numbers, a new word is formed.

For example: agent (2) rich(3) culture (5) always (2)

Answer: agricultural

  • This is how the Reality of Life task works, the meaning of which is to guess a word composed, for example, from the letters of famous brands (you need to pay attention that when creating such a task, you need to display a picture of brands, not a name).

For example:

Answer: hall

As a hint, you can choose one of the characters / symbols so that at least the first letters are visible, as, for example, in this case - Louis Vuitton

Another of the interesting tasks is the Olympia, during which you need to include both logic and knowledge of words. Its task is to discover new words from one common word that are associated with each other.

For example:

The task begins with the word on the right and the plate can be larger. It depends on preferences and tasks. Participants must come up with a certain number of words in order to pass to the next stage.

  • In the task book code you have to guess the word by reading the sentences. You can provide two hints to it that make the task more interesting.

Job example:

He looked at him with an angry look, took the gun out of his pocket, and suddenly stopped.

First clue: To be, or not to be, that is the question․

Hint 2: Open the tragedy of “Hamlet”, count the number of string and the number of letter. 1-15, 2-3, 1-19, 3-6, 3-1, 3-23, 4-3, 4-22

Answer: hesitate

  • Alphabetic codes are also quite common. One of these quests is Cipher Atbash, where you need to guess the word by rearranging the letters (you need to replace the first letter with the last one, the second one with the penultimate one, etc.).

For example:

Need to decipher the word hnrov. Looking at the alphabet and replacing the first letter with the last and so on with the following letters, you get the word smile.

Or you can try to complete the task Error Code, the meaning of which is to find errors in the sentence and make a word from these letters.

For example: I live in a little city, which is cituated in the outskirds of the country. There ore a lot of tees around my house.

Answer: star

Another type of puzzle puzzles. This is a decoding of words, proverbs, phrases and even a short story using pictures, letters, numbers and different signs.

For example:

Here the words eye, heart and the hand pointing at you mean I love you.

  • To create mobile quests, there is a site - the Engine, which is free and allows you to create your own quests (add your own tasks, tips, limit time, upload photos, etc.).

When creating independent quests, you need to pay attention to the fact that the tasks are solvable and without errors, the hints really prompt you not to ask the same tasks several times, and do not forget to calculate the execution time.

Proper use of these tasks can turn a boring task into an educational quest.

It is believed that the organization of quests requires, first of all, fantasy, logic and
creative thinking. Without it, really nowhere. But it is worth remembering that in order to
to get it at the end good result, it will take more than one day of fruitful
work, a creative team and the help of professional organizers.
Below are the main tips for those who decide to create a quest on their own.

1. Choose a location. Remember that if this is a public park or
crowded place, that is, there is a possibility that your idea may be violated, even if
understanding this. For example, a clue you hid in a tree might
easily carry away the wind or people passing by.
Tip: it is best to use enclosed spaces, whether it is an apartment, a garage
or Personal Area in the office. The main thing is that access to it has a minimum
the number of strangers.

2. Work hard to create a script that is interesting. In the same topic
you have no limits - choose your favorite book, cartoon, TV series or
develop your idea. Make it interesting for all participants.
Tip: when choosing assignments, remember who they are primarily aimed at.
Don't let kids decide challenging tasks, and ask adults to sort
balls by color

3. Time planning. You need to know how long your
quest. It shouldn't be a 5-10 minute event, but it's not worth it either.
set aside the whole day.
Tip: no need to load the quest large quantity long tasks, because,
as a rule, they get bored of the participants very quickly.

4. Interesting props. Remember that you will need to play with the theme
which will be a quest and any little thing will help create an unusual atmosphere and
completely transfer participants to another world.
Tip: It is not necessary to buy expensive decor items. See what you have
lying around in the pantry, garage, seek help from loved ones, walk around
markets.

5. Take friends to help. Even though you can do it all alone
affairs that will fall upon you during the preparation of the quest, but much
it will be more pleasant to divide all tasks between your team.
Tip: remember that not only friends can help, but also grandparents who
know a lot of games, tasks from their childhood.

6. Don't forget small gifts. In this you have no restrictions. Not
it is important what it will be: sweets, symbolic surprises, diplomas or
certificates.
Tip: the main thing that your participants should get is unforgettable emotions and
impression.

7. Get the help of experts. Even if you decide on your own
prepare and organize the quest, do not forget to first look at
professional quest rooms where you can see and understand everything on
own experience. And you can do it at: Geroev Truda, 7, mall
"Caravan", 2nd floor.
Tip: Or call us and we will gladly make all your dreams come true in
reality.

My memories from childhood + imagination were enough for exactly one quest: a dozen tasks that are not duplicated.
But the children liked the fun, they asked for more quests and had to go online.
This article will not describe the scenario, legends, design. But there will be 13 ciphers to encode the tasks for the quest.

Code number 1. Picture

Drawing or photo that directly indicates the place where the next clue is hidden, or a hint of it: broom + socket = vacuum cleaner
Complication: make a puzzle by cutting the photo into several parts.


Code 2. Leapfrog.

Swap the letters in the word: SOFA \u003d NIDAV

Code 3. Greek alphabet.

Encode the message with the letters of the Greek alphabet, and give the children the key:

Code 4. On the contrary.

Write the assignment backwards:

  • every word:
    Etischi dalk dop yonsos
  • or the whole sentence, or even a paragraph:
    etsem morcom momas in - akzaksdop yaaschuudelS. itup monrev an yv

Code 5. Mirror.

(when I made a quest for my children, at the very beginning I gave them a "magic bag": there was a key to the "Greek alphabet", a mirror, "windows", pens and sheets of paper, and all sorts of unnecessary stuff to confuse. Finding another riddle , they had to figure out for themselves what from the bag would help to find a clue)

Code 6. Rebus.

The word is encoded in pictures:



Code 7. Next letter.

We write a word, replacing all the letters in it with the next ones in alphabetical order (then I is replaced by A, in a circle). Or previous, or following through 5 letters :).

CABINET = SCHLBH

Code 8. Classics to help.

I took a poem (and told the children which one) and a code of 2 digits: line number number of letters in the line.

Example:

Pushkin "Winter Evening"

A storm covers the sky with mist,
Whirlwinds of snow twisting;
Like a beast, she will howl
It will cry like a child
That on a dilapidated roof
Suddenly the straw will rustle,
Like a belated traveler
There will be a knock on our window.

21 44 36 32 82 82 44 33 12 23 82 28

did you read where is the clue? :)

Code 9. Dungeon.

In a 3x3 grid, enter the letters:

Then the word WINDOW is encrypted like this:

Code 10. Labyrinth.

My children liked this cipher, it is unlike the others, because it is not so much for brains as for attention.

So:

on a long thread / rope you hook the letters in order, as they go in the word. Then you stretch the rope, twist it and tangle it in every possible way between the supports (trees, legs, etc.). After walking along the thread, as if through a maze, from the 1st letter to the last, the children will recognize the clue word.

And imagine if you wrap one of the adult guests in this way!
Children read - The next clue is on Uncle Vasya.
And they run to feel Uncle Vasya. Eh, if he is also afraid of tickling, then everyone will have fun!

Code 11. Invisible ink.

Write the word with a wax candle. If you paint over the sheet with watercolors, then it can be read.
(there are other invisible inks .. milk, lemon, something else .. But I only had a candle in my house :))

Code 12. Rubbish.

The vowels remain unchanged, while the consonants change according to the key.
for example:
OVEK SHOMOZKO
reads like - VERY COLD, if you know the key:
D L X N H
Z M Shch K V

Code 13. Windows.

The kids loved it so much! They then encrypted messages to each other with these windows all day long.
So: on one sheet we cut out windows, as many as there are letters in the word. This is a stencil, we apply it to a blank sheet and write a hint word "in the windows". Then we remove the stencil and on the remaining clean place sheet we write many different other unnecessary letters. You can read the cipher if you attach a stencil with windows.
The children first fell into a stupor when they found a sheet covered with letters. Then they twisted the stencil back and forth, but you still need to attach it with the right side!

Code 14. Map, Billy!

Draw a map and mark (X) the location of the treasure.
When I made my quest for the first time, I decided that the map is very simple for them, so they need to make it more mysterious (later it turned out that just a map would be enough for the children to get confused and run in the opposite direction)...

This is our street map. The clues here are house numbers (to understand that this is our street in general) and huskies. This dog lives next door.
The children did not immediately recognize the area, they asked me leading questions ..
Then 14 children participated in the quest, so I combined them into 3 teams. They had 3 versions of this map and each had its place marked. As a result, each team found one word:
"SHOW" "TALE" "REAP"
That was the next task :). After him were hilarious photos!
On my son's 9th birthday, there was no time to invent a quest and I bought it on the MasterFuns website .. At my own peril and risk, because the description there is not very good.
But we liked it with the children, because:
  1. inexpensive (analogue somewhere around $ 4 per set)
  2. fast (paid - downloaded - printed - for everything about everything in 15-20 minutes)
  3. a lot of tasks, with a margin. And although I didn’t like all the riddles, but there was plenty to choose from, and you could enter your task
  4. everything is decorated in one monster style and this gives the holiday an effect. In addition to the tasks for the quest, the kit includes: a postcard, flags, table decorations, invitations to guests. And it's all about the monsters! :)
  5. in addition to the 9-year-old birthday man and his friends, I also have a 5-year-old daughter. The tasks are beyond her strength, but she and her friend also found entertainment - 2 games with monsters, which were also in the set. Phew, in the end - everyone is happy!