Mod gta 5 doors open. Open All Interiors - always open buildings from missions

open all Interiors mod v5.1 - by NewTheft (aka TaazR on gtaforums) (youtube.com/newtheft)

What does it do?:
1. This mod opens up pretty much every interior in the game files with fully functional doors too. In many of the interiors, there are pedestrians inside also!
2. Some interiors which were cut from the game (but still in the game files) are also included!
3. The mod puts a marker at the location of every interior on the map too, as well as the locations of the stores you can rob (all toggleable by pressing F7)!
4. I "ve added 2 working elevators to the FIB building, 1 to the Union Depository and 1 to the Humane Labs, which teleport you to the upper/lower floors of these buildings.

This mod is amazing for exploring, doing shootouts with the police, and making videos!

Interiors that are opened:
1. LifeInvader offices
2. Tequi-la-la
3. Sandy Shores sheriff department
4. Paleto Bay sheriff department
5. Lazlow's stadium
6. Cluckin Bell Factory
7. Bahamas Mamas West nightclub (you teleport in by standing at the front doors)
8. Comedy club (you teleport in by standing at the front doors)
9. The O'Neil farmhouse
10. The Humane Labs
11. FIB building bottom floors
12. FIB building floor 49 (access through first elevator)
13. FIB building burnt out floors 47 - 53 (access through second elevator)
14 Hospital
15 Epsilon storage room
16. Lester's sweatshop
17. Jewelery store
18. Building under construction beside jewelery store
19. Lester's house
20. Franklin's aunt's house
21. Janitor's apartment
22. Foundry
23. Recycling plant
24. Meat packing facility
25 Simeon's dealership
26 Torture building
27. Morgue (teleport by standing at the front doors)
28. Madrazo's ranch (teleport at front doors)
29. Floyd's house
30. Devin Weston's chop shop
31. Omega's lab
32. Paleto Bay bank
33. Union Depository (added in v2)
34. Therapist's office (added in v2)
35. Motel room (added in v2)
36. High end GTA Online apartment (added in v2) (at Eclipse Towers)
37. Mid-end GTA Online apartment (added in v2) (at Vespucci Beach)
38. Low-end GTA Online house (added in v2) (at Davis)
39. DLC High-end GTA Online apartment (added in v3) (at Tinsel Towers) (requires Online map enabled)
40. Yacht from GTA Online heists (added in v3) (requires Online map enabled)
41. Aircraft Carrier from GTA Online heists (added in v3) (requires Online map enabled)
42. IAA building office (added in v3)
43. Cinema (added in v3)
44. Solomon's office (added in v3)
45. Chumash beach house (added in v3)
46. ​​Benny's Garage (added in v4) (requires Online map enabled)
47. GTA Online Penthouse (added in v4) (requires Online map enabled)
48. GTA Online Stilt House 1 (added in v4) (requires Online map enabled)
49. GTA Online Stilt House 2 (added in v4) (requires Online map enabled)
50. High end GTA online garage(added in v4)
51. Mid-end GTA Online garage (added in v4)
52. Low-end GTA Online garage (added in v4)
53. Police mugshot chamber (added in v4) (requires Online map enabled) (accessible through police station)
54. Office (at Maze Bank Tower) (added in v5) (requires Online map enabled)
55. Small warehouse (added in v5) (requires Online map enabled)
56. Medium warehouse (added in v5) (requires Online map enabled)
57. Large warehouse (added in v5) (requires Online map enabled)
58. The Lost MC clubhouse (added in v5) (requires Online map enabled)
59. One-storey clubhouse (at Paleto Bay) (added in v5) (requires Online map enabled)
60. Two-storey clubhouse (at Grapeseed) (added in v5) (requires Online map enabled)
61. Meth lab (added in v5) (requires Online map enabled)
62. Counterfeit money factory (added in v5) (requires Online map enabled)
63. Cocaine lab (added in v5) (requires Online map enabled)
64. Weed growhouse (added in v5) (requires Online map enabled)
65. Document forgery office (glitched) (added in v5) (requires Online map enabled)

Installation instructions:
1. Make sure you have Alexander Blade's ScriptHookV already installed
2. Download this mod and unzip it
3. Copy and paste OpenInteriors.asi and OpenInteriors.ini to the GTA V directory
4. If you want to change some settings, modify OpenInteriors.ini if ​​you know what you're doing

mod instructions:
-Simply go to any interior you want and walk in freely!
-Note: For a few interiors, there are no working doors so you will see a blue marker instead and be prompted to teleport inside!
-You may walk into the elevators in certain buildings to teleport to the top/bottom floors. You will see a blue blip on the map when approaching them.
-Press F7 until you hear a click to disable/enable the interiors and store robbery locations from showing on the map (depending on your .ini file)

Warnings:
1. If you record clips whilst inside some of the interiors with the in-game clip recorder, they might not show up when viewing the clips. To fix this, simply start a video project in the Rockstar Editor, add the clips in manually and edit them (and the interiors should appear now)!
2. Unintended things may happen if you are in a mission, so I "ve disabled the interiors from opening during missions. However there may still be some problems so I recommend you use this mod in free roam only, or after you" ve completed the game.

Version 2 changelog:
-Added 6 new interiors (see the interior list above)
-You can now access Michael "s, Franklin" s & Trevor "s safehouses as any character
-Added a working elevator to the Humane Labs to access the cooling tunnels
-Removed the grate at the entrance of the Humane Labs cooling tunnels
-Added a way to teleport into Madrazo's house
-Added a teleportation transition to make teleporting much nicer and seamless
-Put a blip on the building beside the Jewelery store, since most people didn't know the mod opened it!
-Opened various rooms in the police station
-Opened an office in Simeon's dealership
-Opened the "Imagineering room" in the LifeInvader building
-Opened another entrance into the LifeInvader building
-Opened another entrance into the Abbatoir
-Opened another entrance into the Cluckin' Bell factory
-Changed the way the interior blip looks
-Added a configurable .ini file that allows you to change blip settings
-By default, the store robbery blips are now disabled (they seem to cause problems such as removing ammunation blips)

I added a video showing the list of changes.

Version 3 changelog:
-Added 7 new interiors (see the interior list above)
-The mod now works in Director's Mode (you need to enable it in the config file, it will cause issues with missions)
-Added a working elevator in the Union Depository (you"ll need to shoot it open to get in)
-Removed a fake door at the Recycling plant which blocked off half of the interior
-Opened the gates at the Merryweather facility in the docks
-Fixed an issue where the game would freeze while leaving Trevor's garage
-Fixed an issue where you would freefall after teleporting into the Mid-end GTA Online apartment

Version 4 changelog:
-Added 7 new interiors (see interior list above)
-Changed the main code so now it is more maintainable and allows me to add more features. However it now uses up a lot more resources so it may cause lag on slow computers. I recommend staying with v3 if you experience much lag.
-Added an option in the .ini file to load the GTA Online map on startup which allows access to about 10 more interiors. It is automatically enabled, so disable it in the ini file if you are playing missions or experience any issues.
-Instead of waiting a few seconds to use a teleport, there are now blue circle markers at each teleport location. You will be asked to press the action button to teleport in.
-Added several new options to the .ini file. (Make sure you copy over the new .ini file from v4!)
-Added props back the player safehouses when using the GTA Online map. When using other mods that enable the Online map, they would mess up Michael's, Franklin's and Floyd's houses, however I have fixed that.
-You no longer have to hold F7 for a few seconds to enable/disable blips. Just tap it.

Version 5 changelog:
-Added 12 new interiors (see interior list above)
-Added several new options to OpenInteriors.ini file (make sure you copy over the new .ini file from v5!), including:
-You can now run around (sprint) inside safehouses and take out your weapons (enable this option via .ini file)
-You can now enter any shop in the game when your player model isn't Michael, Franklin or Trevor (enable this option via .ini file)
-You can change the design of the office or motorcycle clubs via the .ini file
-Fixed a bug where blood, bulletholes and tire tracks weren't appearing (v5.1)
-Fixed a bug where the Maze Bank Tower disappeared when you got close to it (v5.1)

Check out my "Travel to North Yankton" mod if you want to visit the North Yankton bank, or explore North Yankton freely.

Enjoy and I hope to see many cool videos/machinimas made using this mod. However if you do use this mod in a video please give credit.

Let me know if you find any issues and I will fix them.

If you enjoy this mod, please consider making a small donation by clicking my donate button above to support my work. It "d be very much appreciated!

Don't forget to check out my youtube channel - www.youtube.com/newtheft

All Interiors for GTA 5 is a script modification that gives access to more than 40 game locations that were previously inaccessible to players. These are both zones removed from the game, and those that could previously only be entered during certain missions.

A guide is also built into the mod, showing the location of all locations on the game map.

In version 5.0:

Added 12 new interiors (Office in Maze Bank Tower; Warehouses of different sizes; Lost MC Club; One-story club in Paleto Bay; Two-story club in Grapeseed; Laboratories; Money Factory; Greenhouse; Office).

Several new options have been added to openinteriors.ini.

You can now run and draw weapons in interiors (if enabled in openinteriors.ini).

Now you can enter any interior in the game even if you are not playing as Michael, Franklin or Trevor (if this feature is enabled in openinteriors.ini).

Now you can change the design of the office and the motorcycle club through openinteriors.ini.

Fixed a bug with traces of wounds and smoke from under the tires.

Fixed a bug with the disappearance of the Maze Bank Tower.

In version 4.0:

Added 7 new interiors from GTA Online (Benny's Garage; penthouse; Stilt House; large, medium, and small garage) + a room in the police station.

Switching to another code that will give more features, but on weak computers FPS may drop.

Improved teleport functionality.

Added several new options to openinteriors.ini.

To enable the mod, just press the F7 button.

In version 3.0:
- Added 7 new interiors (yacht, aircraft carrier from GTA Online heists; IAA building; cinema; Solomon's office; Chumash beach house).
- The mod now works in the Rockstar editor, you can shoot videos. You just need to enable compatibility mode in the INI, otherwise there will be a conflict with the missions.
- Fixed problems, errors, improved some points.

In version 2.0:
- Added 6 new locations.
- Michael, Trevor and Franklin's houses and apartments can now be accessed as any character.
- Added a working elevator in Humane Labs leading to the tunnels.
- Added ability to teleport to Madrazo's house.
- Opened various rooms in police stations.
- Simon's office is open.
- And much more.
- A configuration INI file has also appeared.

open interiors:

1. LifeInvader offices
2. Tequi-la-la
3. Sandy Shores sheriff department
4. Paleto Bay sheriff department
5. Lazlow's stadium
6. Cluckin Bell Factory
7. Bahamas Mamas West nightclub
8. Comedy club
9. The O'Neil farmhouse
10. The Humane Labs
11. FIB building bottom floors
12. FIB building floor 49
13. FIB building burnt out floors 47 - 53
14 Hospital
15 Epsilon storage room
16. Lester's sweatshop
17. Jewelery store
18. Building under construction beside jewelery store
19. Lester's house
20. Franklin's aunt's house
21. Janitor's apartment
22. Foundry
23. Recycling plant
24. Meat packing facility
25 Simeon's dealership
26 Torture building
27. Morgue
28. Madrazo's ranch
29. Floyd's house
30. Devin Weston's chop shop
31. Omega's lab
32. Paleto Bay bank
33. Union Depository
34. Therapist's office
35 Motel room
36. High-end GTA Online apartment
37. Mid-end GTA Online apartment
38. Low-end GTA Online house
39. DLC High-end GTA Online apartment
40. Yacht from GTA Online heists
41. Aircraft Carrier from GTA Online heists
42.IAA building office
43.Cinema
44. Solomon's office
45. Chumash beach house
46. ​​Benny's Garage
47. GTA Online Penthouse
48. GTA Online Stilt House 1
49. GTA Online Stilt House 2
50. High-end GTA Online garage
51. Mid-end GTA Online garage
52. Low-end GTA Online garage
53. Police mugshot chamber
54. Office
55. Small warehouse
56. Medium warehouse
57. Large warehouse
58. The Lost MC Clubhouse
59. One-storey clubhouse

HOW TO USE:

Press F7 to show interior markers on the map. Some interiors have non-working doors, so you will simply be teleported inside when you approach them.

  • Gives the player access to almost all places that are inaccessible for normal exploration. For example, when completing missions, you happen to visit a building, but during free play, access to it is closed. Also, in almost all inaccessible places there are people (NPCs) who are busy with their own affairs.
  • The mod also opens up access to interiors that were removed from the game, but are still present in the game files.
  • The Open All Interiors mod automatically places markers on the map for all available locations, including store locations that you can rob (toggle with F7 until you hear a click).
  • Two working elevators have been added to the FIB building, which will take you to upper floors.
This mod is suitable for amazing terrain exploration, shooting with the police, and just recording video.

Video review mod Open All Interiors -Open All Interiors (inaccessible places) GTA 5

List of places that will become available after installing the mod

1. LifeInvader offices
2. Tequi-la-la
3. Sandy Shores sheriff department
4. Paleto Bay sheriff department
5. Lazlow's stadium
6. Cluckin Bell Factory
7. Bahamas Mamas West nightclub (you teleport in by standing at the front doors)
8. Comedy club (you teleport in by standing at the front doors)
9. The O'Neil farmhouse
10. The Humane Labs
11. FIB building bottom floors
12. FIB building floor 49 (access through first elevator)
13. FIB building burnt out floors 47 - 53 (access through second elevator)
14 Hospital
15 Epsilon storage room
16. Lester's sweatshop
17. Jewelery store
18. Building under construction beside jewelery store
19. Lester's house
20. Franklin's aunt's house
21. Janitor's apartment
22. Foundry
23. Recycling plant
24. Meat packing facility
25 Simeon's dealership
26 Torture building
27. Morgue (so you teleport in by standing at the front doors)
28. Madrazo's ranch (doors open, but R* put an invisible wall there:\)
29. Floyd's house
30. Devin Weston's chop shop
31. Omega's lab
32. Paleto Bay bank


How to install the Open All Interiors mod:
  • Make sure you have ;
  • Download and unzip the archive;
  • Copy the file OpenInteriors.asi and place it in the root directory of the GTA V game.
Additional mod instructions:
  • Just go to the place you would like to visit, and walk to your health;
  • For three locations (Morgue, Bahamas Mamas West & Comedy club), the doors don't work unfortunately, so you will be automatically teleported inside as soon as you approach the doors;
  • In the FIB building, to get to the upper floors, just go to the elevator;
  • Hold F7 until you hear an audible click, this will allow you to switch between inaccessible locations and shops that can be robbed on the game map.
On a note:

This mod does not work in director mode. Therefore, if you want to edit video in the game editor from Rockstar games, you must add the video manually, previously recorded on a third-party program, such as Fraps. Since, everything that you shoot with the Rockstar Editor will not be visible in the editor.
We also recommend that you do not use the mod during missions. Although there is a ban on visiting buildings during missions in the mod, nevertheless, it can lead to a game crash. Therefore, use the mod during free play.

A selection of videos with the mod Open All Interiors

Open All Interiors mod a script that opens all the buildings and rooms available from the missions in the game, i.e. if during one of the missions you were in some kind of house, you can go there again, they are always open.
If you want to walk around the houses and premises from the missions again single player, excellent mod Open All Interiors opens all closed buildings.
The most interesting thing is that there are some rooms in the game that are not available even in missions, apparently they were cut out of the game, but the files remained.

All available houses and buildings are marked on the map, you can ride on them.

Full list open houses and rooms in gta 5.

1. LifeInvader Office
2. Tequi-la-la
3. Sandy Shores - Sheriff's Department
4. Paleto Bay Sheriff's Office
5. Lazlow's Stadium
6. Cluckin Bell Factory
7. Nightclub - Bahamas Mamas West (you teleport at the door)
8. Comedy club (you teleport at the door)
9. The O'Neil farm
10. The Humane Labs
11. FIB building, part under construction
12. FIB building, floor 49 (entrance through the first elevator)
13. FIB building floors 47 - 53 (access via second elevator)
14 Hospital
15. Epsilon storage room
16. Lester's sweatshop
17. Jewelery shop
18. Building under construction next to a jewelry store
19. Lester's house
20. Franklin's aunt's house
21. Janitor's Apartments
22. Foundry
23. Recycling building.
24. Meat processing building
25. Dealership Simeon's
26. Torture building
27. Morgue (teleports when approaching doors)
28. Madrazo's ranch (doors are open, but there is an invisible wall, press R)
29. Floyd's house
30. Devin Weston's chop shop
31. Omega's laboratory
32. Paleto Bay bank
33.Union Depository (added in v2)
34. Therapist's office (added in v2)
35. Motel room (added in v2)
36. High-end GTA Online apartment (added in v2) (at Eclipse Towers)
37. Mid-end GTA Online apartment (added in v2) (at Vespucci Beach)
38. Low-end GTA Online house (added in v2) (at Davis)
39. DLC High-end GTA Online apartment (added in v3) (at Tinsel Towers) (requires Heist Map Updates mod)
40. Yacht from GTA Online heists (added in v3) (requires Heist Map Updates mod)
41. Aircraft Carrier from GTA Online heists (added in v3) (requires Heist Map Updates mod)
42. IAA building office (added in v3)
43. Cinema (added in v3)
44. Solomon's office (added in v3)
45. Chumash beach house (added in v3)


List of new in version 2.0

Works with access to some interiors, removed the grate at the entrance of Humane Labs in the tunnels.
Added elevator to Humane Labs.
Added the ability to teleport to Madrazo's house.
Slightly changed teleportation, it became smoother.
Some changes in the current interiors, new entrances and doors are available.
New police offices, etc.
Added config ini file for editing controls.

Added 6 new interiors. 33-38 numbers


List of new in version 3.0
Added 7 new buildings 39-45
Many different fixes and additions.

How to install mod Open All Interiors for gta 5 pc:
Make sure you have installed

Open All Interiors for GTA 5- a script modification that opens access to more than 40 game locations that were previously inaccessible to players. These are both zones removed from the game, and those that could previously only be entered during certain missions.

A guide is also built into the mod, showing the location of all locations on the game map.

Note: In order for 3 unique interiors to work you need to install this mod:

Open interiors:
1. LifeInvader offices
2. Tequi-la-la
3. Sandy Shores sheriff department
4. Paleto Bay sheriff department
5. Lazlow's stadium
6. Cluckin Bell Factory
7. Bahamas Mamas West nightclub (you teleport in by standing at the front doors)
8. Comedy club (you teleport in by standing at the front doors)
9. The O'Neil farmhouse
10. The Humane Labs
11. FIB building bottom floors
12. FIB building floor 49 (access through first elevator)
13. FIB building burnt out floors 47 - 53 (access through second elevator)
14 Hospital
15 Epsilon storage room
16. Lester's sweatshop
17. Jewelery store
18. Building under construction beside jewelery store
19. Lester's house
20. Franklin's aunt's house
21. Janitor's apartment
22. Foundry
23. Recycling plant
24. Meat packing facility
25 Simeon's dealership
26 Torture building
27. Morgue (teleport by standing at the front doors)
28. Madrazo's ranch (teleport at front doors)
29. Floyd's house
30. Devin Weston's chop shop
31. Omega's lab
32. Paleto Bay bank
33. Union Depository
34. Therapist's office
35 Motel room
36. High-end GTA Online apartment (in Eclipse Towers)
37. Mid-end GTA Online apartment (at Vespucci Beach)
38. Low-end GTA Online house (in Davis)
39. DLC High-end GTA Online apartment (at Tinsel Towers) (requires Heist Map Updates mod)
40. Yacht from GTA Online heists (requires Heist Map Updates mod)
41. Aircraft Carrier from GTA Online heists (requires Heist Map Updates mod
42.IAA building office
43.Cinema
44. Solomon's office
45. Chumash beach house

Installation:
1. Make sure you have ScriptHookV installed
2. Download this mod and extract the archive
3. Copy and paste the files OpenInteriors.asi and OpenInteriors.ini into the main directory of GTA V
4. (Optional) Download the Heist Map Updates mod if you want to get access to 3 unique interiors (DLC High-end apartment, heist yacht & heist carrier)
5. If you want to change some settings, edit the OpenInteriors.ini file (If you know how to do it right)

In version 3.0:
-Added 7 new interiors
-Added support for the Heist Map Update mod (you need this mod if you want to open 3 new interiors)
-Mod now also works in Director's Mode (you need to enable it in the config file, as it causes some problems in story missions)
-Added a working elevator to the Union Depository
-Removed the fake door in the Recycling plant that blocked half of the interior
-Opened the gate at the Merryweather facility at the docks
-Fixed a freezing issue when leaving Trevor's garage
-Fixed a free fall issue after teleporting to the Mid-end GTA Online apartment